How to Build a Multi-Agent System: A Practical Guide to the Supervisor Pattern
After grasping the concept in "What is a multi-agent system?", this is the hands-on follow-up. Using the 2026 de facto standard supervisor pattern, it walks beginners through a 5-step build. The key principle: build single first and add agents minimally only after hitting a limit (~80% of use cases are fine with one; using multi for simple one-track work inflates cost 3-10x and, per Google research, drops accuracy -39-70% on sequential tasks). Three signs to go multi: specialization split, parallelism, decision separation. The supervisor pattern (the supervisor receives the overall task, decomposes it, delegates to specialist workers, and aggregates results) is where Claude Code subagents, LangGraph Supervisor, and OpenAI Agents SDK handoffs have all converged, because it has the widest framework support, a known failure mode (over-delegation, bounded by an iteration cap), and is easy to audit. The 5 steps: 1) decompose the task clearly up front; 2) define workers with one role + tools + output format (3-5 max); 3) design the supervisor, explicitly listing callable worker names (hard cap) and spending the most time here; 4) decide handoff and context sharing, passing only needed info (the standard is A2A); 5) instrument every handoff before adding agents, cap iterations/tokens/cost, and set up evals and guardrails. Framework-agnostic pseudo-code shows worker definitions, a hard-capped supervisor, and an iteration-bounded run loop. Common pitfalls and fixes: over-delegation (cap + limit callable workers), token bloat (need-only sharing + cache), instability (keep to 3-5 + fixed output), accuracy drop on sequential (revert to single), and unknown failure point (observability). The shared lesson: prompts, tool design, and the eval harness decide success more than the framework. Build small, measure, add only when it pays off. Figures are quoted from public materials and research, condition-dependent.